Wednesday, February 15, 2012

Twitter

Follow me at twitter!!

Saturday, February 11, 2012

App Link

Duh....So dumb of me not to even have a link to the app store for my app.  Here it is:

Fat Piggy - Wahnique Games

Friday, February 10, 2012

After thought......

After about a year worth of reading and working with objective C, it is very satisfying to finally see my completed app on the app store.  Even thou I'm not sure how it's doing in the general public, it feels like I just let go of some heavy luggage on my back.  I guess that's just how I am, I take on a task and it bothers me if I don't finish it.  Sleep is definitely better now without ideas and problems flying through my head, at least for awhile.  I'm already pondering about improvements, but its not the same as before.  I've read many blogs from others that has entered the realm of app creation, but somehow, I don't feel they were as bad as what I went through.  Most likely because they are programmers to begin with, while its only a hobby for me.

So for those that like to tinker with computer or geeky stuff like me, I would highly recommend creating your own app.  Just don't get the following books if you want to learn: iPhone and iPads Apps for Absolute Beginners by Rory Lewis or iPhone Programming for Dummies.  Yes, i did go there, but its not without reason.

The first book I mention has a strange approach.  They basically throw you into making many different simple apps and keep on deferring the reason behind processes until further into the book.  While it's nice to be able to get something up and running quick, I don't learn anything and I can't repeat them because I have no idea what I was doing!  Furthermore, when the reasoning is explained later, I had no idea what he was referring to from a couple of chapters back.  However, I do give Dr. Lewis credit for trying a different approach but it was very difficult to focus on, for me at least.  The second book I mentioned was from the Dummies series and the entire book was written to create only one game.  A very complicated game and full of errors.  I think I spend the most time with this book because almost none of the code complies!  There was one chapter (chapter 9) where I spend a whole month trying to understand because the code wouldn't compile and the entire month was spend trying to fix the errors.  Did I learn from this book, yes, but not straight forward as it was mostly googling the fixes for the errors.  And since I'm already half way into the book, I didn't give up and held up to the end.  I'm sorry if the point of the book was reverse psychology , but it was not a satisfying experience.  Btw, both books were for the iOS 3.2 versions.

What I do recommend for great objective C and iphone programming books are the Big Nerd Ranch series and the "Sams Teach Yourself blah, blah, blah in 24 hours" books.  They have great examples, pictures and clear description on what to do, what your doing and where to look for further help.  I especially liked the "further challenge" from both series that push you to use what you learned from each chapter and create something yourself.  I usually find it very satisfying after each chapter of these books.

Wednesday, February 8, 2012

Accepted, Yeah!

Finally, Apple has accepted my app and should be available to everyone to enjoy on Feb 10.  The process of creating and submitting this game was grueling, however it was a learning experience.  I hope everybody that gets my game has fun and feel free to post and comments and/or suggestions.